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* [[Emerald Sword]] or, if you're strong, [[Knight's Longsword]]. |
* [[Emerald Sword]] or, if you're strong, [[Knight's Longsword]]. |
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* [[Heavy Steel Shield]] or a well-rolled [[Tower Shield]]. |
* [[Heavy Steel Shield]] or a well-rolled [[Tower Shield]]. |
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− | * An elemental dagger of normal tier or higher. |
+ | * An elemental dagger of normal tier or higher. (some are better than others) |
Other things that are too expensive to fit there are: |
Other things that are too expensive to fit there are: |
Revision as of 18:55, 17 April 2020
Can someone put a high-quality Prot picture here?
Basics
Who are they?
Protectors are a group of late midgame bosses that drop the Protector's set; a high-level A/A/A armor set with maximum stats of 0 Dex, 100 Block Chance, and around 40 Damage Reduction. The following shows which piece of armor each Protector will drop:
Helm: Protector of the Mountains (ProtM)
Chest Piece: Protector of the Plains (ProtP)
Bracers: Protector of the River (ProtR)
Leggings: Protector of the Jungle (ProtJ)
Boots: Protector of the Swamp (ProtS)
As well, there is a Protector's Sword. It usually isn't too spectacular, but it does boast high defenses, so there's that.
Sword: Protector of the Dunes (ProtD)
Protectors can be found in locations that are easy to get to. Once you got paths to the three towns, It isn't too hard to find where they spawn. They aren't easy to find, however. ProtJ is the easiest, as you only have to deal with Rattlesnake and panther. ProtD is the hardest, as most locations that he is found at have at least 1 other boss and very dangerous enemies. The locations are as follows:
ProtM: Nors Mountain
ProtP: Mountain Plains
ProtR: Winding River (5)
ProtJ: Dense Jungle (1)
ProtS: Taelhollow Swamp
ProtD: Rolling Dunes (4)
Some locations around the ones listed might also have a Protector spawn there. However, I listed these ones as they also house a shrine. Shrines house instance protectors. They function almost exactly the same as a regular one except if you run away from one they will recover all health.
Strategy
Instance Prots need to be defeated in one go.
Weapons and armor.
Make sure that you have the following:
- An armor set totaling less than 25% dex pen with good or excellent resistance to slashing with a high block chance and damage reduction.
- A slashing weapon that does at least 48 max and 9 average damage. The important thing is that it resists slashing and does high damage.
- (Optional) A runner.
- (Optional) A shield with good or excellent resistance to slashing.
- (Optional) Good food.
Items that fit these categories are:
- Good scale mail+Scale Leggings or Lunar Full-Plate.
- A good Full-Plate with low DP works well.
- A low dex 90% BC Snakeskin Shirt.
- Good Armored Boots or great Steel Greaves.
- Most helmets work fine as long as they have average slash resist, but a good Masked Knight's Helm, Helm of the Troll King, Lizard Helm or Helm of the Mutant Eel will do decent.
- Lizard Fists or good Plated Steel Vambraces.
- Emerald Sword or, if you're strong, Knight's Longsword.
- Heavy Steel Shield or a well-rolled Tower Shield.
- An elemental dagger of normal tier or higher. (some are better than others)
Other things that are too expensive to fit there are:
- Epics (Though are a waste against protectors.)
- Arena Armors (Also a waste.)
- Protector Armor (Most of the time there would be a net loss, however, it can be used if you have other swords.)
- Any weekly boss Armor+Weapon (If you beat a weekly then Prots shouldn't be an issue.)
Rewards
you get the armor [WIP]